Hello from EveGames.

We are starting with one game and a world we want to make our own. EveGames is an independent studio developing original casino games for an adult audience, with the goal of publishing through Engine. Our first project is Oni Dojo.

This site will grow alongside the work: game introductions, selected artwork, development notes, and clear guides to the platform we are building for. We want the story of a game to have a place outside the moment it appears in a catalogue.

A dojo with a little mischief.

Oni Dojo begins with the atmosphere of a martial-arts training ground. Tiled roofs, aged timber, bamboo, talismans, and distant mountains form the visual direction. At the centre of the concept is an adult oni warrior with a mature silhouette and an expressive personality.

The creative aim is a world with warmth and character: jade tones, red accents, lantern light, and carefully chosen details. The environment artwork shown on this site explores that mood. It is concept art for the website, not a screenshot of the finished game.

The foundations are in place.

Our initial development milestone was to establish the tools and run the official example pipeline. That work gave us a starting point for frontend builds, mathematical data generation, and local checks.

Oni Dojo's original assets, final rules and outcome data, and live platform integration are still being developed. We have not announced a release date or approved performance figures. The project is in development, and our public pages will reflect that stage.

What comes next.

Our next creative milestone is to give the project its own coherent art direction and bring the interface and game data into agreement. As the work progresses, we will share selected art and meaningful updates rather than a running list of internal tasks.

Follow the Oni Dojo page for confirmed game information. If you are new to the surrounding platform, start with What Is Stake? or our introduction to Engine.